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You are a newly hired night security guard of Freddy Fazbear’s Pizzeria where animatronics comes to live at night.
Your job requirement involves monitoring cameras and making sure nothing goes wrong after-hours. The previous guard has complained about the characters trying to get into the office (he has since been moved to day-shift). So to make your job easier, you’ve been provided with your very mask of Freddy Fazbear, which can be used to fool other animatronic characters if they should accidentally enter your office.
Five Nights at Freddy’s 2 is an indie point-and-click survival horror video game originally developed by Scott Cawthon.
Similar to the first Five Nights at Freddy’s, the player must survive a night shift at Freddy Fazbear’s Pizzeria, from 12 A.M. to 6 A.M. game time, without being harmed by any animatronic characters that wander from room to room. The player cannot leave the security office but can track the animatronics’ movements via a network of surveillance cameras placed throughout the building. The office has three entrances, a hallway, and two side air vents; in a departure from the previous game, none of these can be sealed off to block enemies from entering. Each vent is equipped with a light that can be used to check for any characters that are about to crawl into the office.
This is a fan-made version created on MIT Scratch.
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